I need to dyncamically scale images (not using the GetThumbnailImage method) from large down to medium sizes.<BR><BR>Currently I&#039;m just making a new Bitmap and stuffing the old one into the new one, but this can&#039;t be optimal.<BR><BR>Are there any methods in the Image or Graphics class, other than GetThumbnailImage, that will allow me to scale and image and if so, are there any examples?<BR><BR>Thanks for any help :)<BR><BR> - Baro